Soundscapes Radio • episode twelve

by Simon James French

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1.
Gossamer 09:54
2.
Reach 10:30
3.
Shanghai 09:54

about

How does it sound if you have a whole orchestra playing the same note? In the first track of this month's episode, Gossamer, I wanted to see what that might sound like. The tension it caused was the inspiration for the whole first 1/3rd of this episode.

I very rarely play video games but I've recently been utterly captivated by The Last of Us part II which has something of an oppressive and claustrophobic atmosphere which definitely inspired the sound I created here with Gossamer.

Reach utilises one of my favourite Ableton Live devices Step Divider which allows you to program beautiful poly-rhythms with relative ease. Two piano parts are playing here, the same notes -- an octave apart -- but in different step counts so they playfully circle each other; phasing in and out of time. You can find it under Max4Live.

The final piece, Shanghai, is the latest piece I created for Wander The Night; a website that Cody Ellingham and I are collaborating on which can be experienced in its entirety here: www.wanderthenight.com

credits

released August 7, 2020

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about

Simon James French England, UK

composing music for moments, places and atmospheres

Soundscapes Radio is a monthly series of music that takes the listener on a meditative journey through cities, places and moments. Perfect for meditation, deep work or just blissing out to.

Taking inspiration from time spent in Japan, Taiwan, New Zealand and Morocco.
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